Escape Room Calling 2 – ESL Escape Game for Teens B1–B2 | 8 Spy Missions, Team Race, Mission Maker | Classroom Whiteboard + Printables
Prices are in Thai baht (about $4 USD). Your card converts automatically.
Agents, your mission starts now. Escape Room Calling 2 – Mission Files is a harder, timed ESL escape game for older students (ages 11–16) and ESL / EFL learners at B1–B2. Your class joins Agency Zero, where Kestrel, their handler, briefs them on eight secret missions. Read the evidence, listen to the interviews, crack the codes and open the final lock before the clock runs out. Sleek spy style – exciting, challenging and classroom-safe.
It opens in any web browser and works offline on interactive whiteboards, computers, tablets and phones. No app store, no sign-in and no internet needed. You can also play online at https://escape-room-calling-2.pages.dev.
What's inside
- 8 story missions in 2 tiers – Tier 1 (B1): The Jade Tiger Heist, Submarine Lockdown, Night Train Mystery, The Lost Pharaoh's Tomb · Tier 2 (B2): Hacked: Space Station Helios, The Time-Machine Lab, Arctic Base Blackout, The Mole at Agency Zero
- 56 case files, 7 in every mission, with real thinking: reading files (emails, diaries, memos, news reports, timetables and sign-out sheets), long listening dialogues and announcements with different voices, logic grids, code breakers (shift code, keyword code, Morse and mirror code), definitions, synonyms and antonyms, word formation, find-the-mistake grammar, phrasal verbs and idioms, paragraph order, gap fills, riddles, maps and directions, and number codes
- Red herrings and false leads – students must check the evidence, not guess
- A 3-step final lock in every mission: deduce who / where / what, enter the code from the fragments in the right order, then the secret password
- A big mission clock: 15, 20, 30 or 45 minutes or no timer, pause, +1 minute for the teacher and a last-minute alarm
- Progressive hints (Hint 1, Hint 2, Show me) that cost time, gentle messages for wrong answers, and a Hard mode where every wrong answer costs 10 seconds
- Agent ranks – Rookie, Agent, Senior Agent, Master Spy – with best times saved for every mission and a printable certificate with the agent's name
- Team modes for 2–4 teams: Team Race (take turns, points, steal a file after two wrong answers) or Time Trial (each team plays in turn – best time wins), with a scoreboard
- Recorded audio for every briefing, message, document, question and listening file in the built-in missions, plus original sound effects and spy music (each can be turned off)
- Mission Maker for teachers: write your own mission with up to 8 case files – long reading texts, listening scripts, vocabulary, word forms, grammar fixes, multiple choice, gap fill, paragraph order, codes, number codes and riddles – plus your own final question and password. Save, play, export and import
- Printable 52-page A4 teacher companion (PDF): how to play, classroom team guide and agent roles, 3 complete paper missions (The Jade Tiger Heist, Night Train Mystery, Arctic Base Blackout) with case files, final lock sheets and fragment cards to cut out, answer keys and listening transcripts for all 8 missions, a team scoreboard sheet and a certificate
Perfect for
- ESL / EFL classrooms and language schools (B1–B2)
- Secondary / middle school English lessons and English clubs
- Exam-skills practice: reading for detail, listening, vocabulary and grammar
- End-of-term challenges, team competitions, tutoring and homeschool
How you get it
This is a digital download. Nothing is shipped. After purchase, download the zip file and unzip it. Double-click index.html – the game opens in your browser. No installation and no internet needed once downloaded.
On a phone or tablet: open https://escape-room-calling-2.pages.dev, or unzip the download and open index.html in your browser. Choose Play or Team Race, pick a mission, set the clock and press Accept mission. Print the companion from the yellow button at the top right of the game.
Please note
Works in Chrome, Edge, Safari and Firefox on Windows, Mac, Chromebook, iPad and Android.
Teacher-made missions, best times and settings are kept in the browser on your device. Teacher-made missions are read aloud by the device's own voice.
The pictures are colorful emoji-style icons, credited in the included ATTRIBUTION file.
For personal and single-classroom use. Please do not share or resell the files.
You can also open the web version at https://escape-room-calling-2.pages.dev.
Richard Sim ©